NVUpdateManager
An enterprise application suite for managing NVIDIA Game Ready Driver updates without GeForce Experience — handling detection, download, and silent installation across machines.
Things I've built — from .NET backends and libraries to systems experiments and games.
An enterprise application suite for managing NVIDIA Game Ready Driver updates without GeForce Experience — handling detection, download, and silent installation across machines.
A type-safe library that wraps the Win32 registry API behind a clean, idiomatic .NET interface. Available for both .NET Framework and .NET Core.
A cross-platform email client that pairs a .NET MAUI frontend with a Rust backend — exploring how managed UI and native performance fit together.
A technical guide and tooling for decompiling original Xbox titles and porting them to run natively on Windows.
A .NET Windows Forms application that simulates Conway's Game of Life with an interactive, configurable grid.
A lightweight C++ utility for monitoring system performance metrics.
A generic hash table implementation in modern C++ with collision handling and a small demo harness.
The classic game of Pong, built in Lua on top of the LÖVE (LOVE2D) graphics framework.
More on my GitHub profile →